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Showing posts from November, 2026

MID TERM PROJECT - JSS3 COMPUTER STUDIES (RESEARCH)

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  MID TERM PROJECT SCORE OBTAINABLE : 30 MARKS    CLASS : JSS3 Use any search engine of your choice to research on the following computing terms: (a) Expert System   (i) Meaning of Expert System   (ii) Benefits of Expert System (iii) Disadvantages of Expert System (b) Robotics (i) Meaning of Robotics   (ii) Benefits of Robotics (iii) Disadvantages of Robotics (Iv) Parts of a Robot (c) Digital Divide (i) Meaning of Digital Divide (ii) Disadvantages of Digital Divide (iii) Remedies/Solutions to Digital Divide   N:B:- To be printed with spiral binding with your full name, class, and subject on the first page. * Use your full name as footer on all the pages Submission : To be submitted on resumption

MID TERM PROJECT - COMPUTER STUDIES - INSTALLING AND DOCUMENTING APPLICATION SOFTWARE

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  Project Title: Installing and Documenting Application Software Project Objectives: By the end of this project, students should be able to: Understand the steps involved in installing software. Differentiate between types of software - System and Application Demonstrate practical knowledge of installing simple software. Document and present installation procedures.   Project Tasks: Each student should: Select one simple software to install — examples include: Microsoft Office (trial or educational version) VLC Media Player Paint.NET Google Chrome or Mozilla Firefox A small educational or utility app (e.g., Typing Tutor, PDF Reader) Document the installation process in a report with the following sections: a. Software name and purpose b. System requirements (RAM, OS, Disk space) c. Steps followed during installation (with screenshots if possible) d. Challenges faced and how they were solved e. Summary of how to uninstall the software 3.    Submit your report as ...

MID TERM PROJECT JS1 (DIGITAL TECHNOLOGIES) - KODU AND ROVER MAZE ADVENTURE

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🎮 Project Title:    Kodu and Rover Maze Adventure Obtainable Score : 20 Marks 🧩 Project Overview: Students will design a simple maze game in Kodu Game Lab where Kodu or Rover must navigate through a maze to collect coins (or apples) and reach a goal. The project helps students learn basic programming logic , pathfinding , and game design principles. 🎯 Learning Objectives: By the end of the project, students should be able to: 1.   Create and design a 3D maze environment in Kodu. 2.   Program Rover or Kodu using basic conditions and actions. 3.   Use paths , scores , and goals in a simple game. 4.   Understand how to test and debug their Kodu programs. 🛠 ️ Project Steps: Step 1 – Create the Maze ·        Open Kodu Game Lab and start a new world . ·        Use the terrain tools to create maze walls (use ground raising or block tiles). ·        Leave op...